Michael Imre

Software Engineer at University of Vienna

Vienna, Austria
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Summary

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Senior
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Top School
Michael Imre is a software engineer based in Vienna with nine years of professional experience and a master's in Game Engineering and Simulation Technology. He blends game development expertise—working on engines, Lua integration, and migrating browser games to WebGL—with practical Java/Oracle back-end and HTML/JS front-end work for enterprise clients. At DECK13 he improved engine tooling and localization pipelines, and at MOGI he supported banking systems while helping transition Silverlight titles to modern web platforms. A continual learner, he dedicates daily time to exploring new languages and technologies, which fuels both prototyping and production work. This combination of game-engine internals and full-stack application experience makes him adept at bridging technical and design teams to deliver pragmatic solutions.
code9 years of coding experience
job1 year of employment as a software developer
bookMasters, Game Engineering and Simulation Technology, Masters, Game Engineering and Simulation Technology at Fachhochschule Technikum Wien
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Github Skills (10)

corpus6
r-package5
text-analytics5
text-mining4
quantitative4
natural-language-processing4
r4
latent-dirichlet-allocation3
textual3
quanteda2

Programming languages (1)

R

Github contributions (5)

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imrem/partycoloR

Nov 2021 - Nov 2021

Contributions:19 commits, 17 pushes, 1 branch in 22 days
imrem/iamdone

Sep 2018 - Nov 2019

Contributions:5 pushes, 1 branch in 1 year 1 month
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Michael Imre - Software Engineer at University of Vienna