Michael Kearns

Senior Game Systems Engineer at Jagex

United Kingdom
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Summary

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Rockstar
Michael Kearns is a senior game systems engineer and seasoned software professional with over 30 years of software experience and nine years focused on modern service-based systems. He combines hands-on backend development and operational leadership—shaping microservice architectures, CI/CD pipelines, and performance-focused real-time systems across AWS and containerized environments. At Sonatype he contributed to the widely used Nexus Repository open-source codebase, working on blobstore, asset handling and REST API improvements, and now applies that backend expertise to game systems at Jagex. Known for pragmatic problem-solving, he blends deep legacy-to-cloud experience with a passion for quality, automation and usability while keeping business constraints front and center.
code9 years of coding experience
job11 years of employment as a software developer
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Github Skills (14)

management10
javas10
api-rest10
blob-storage10
git-repository10
rest-api10
repo-management10
blob-store10
api-design10
java10
restful-api10
repository-pattern10
groovy9
file-management9

Programming languages (15)

C#JavaC++CRustGoGroovyKotlin

Github contributions (5)

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sonatype/nexus-public

Oct 2020 - Dec 2022

Sonatype Nexus Repository Open-source codebase mirror
Role in this project:
userBack-end Developer
Contributions:25 commits in 2 years 2 months
Contributions summary:Michael contributed to the Sonatype Nexus Repository codebase, primarily focusing on back-end aspects. Their commits involved modifying code related to asset handling, blobstore configurations, and REST API endpoints. They made changes to components concerning file management, replication features, and the implementation of new API endpoints. Additionally, they worked on improving the structure of code within components such as nexus-repository-services and nexus-blobstore.
sonatyperepository-management
Contributions:10 pushes, 1 branch in 1 year 7 months
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