Michael Khalil is a Senior Systems Designer with a decade of experience crafting player-focused systems at Sledgehammer Games and Jam City, blending technical design with a strong eye for art and animation. He thrives on cross-disciplinary collaboration and mentoring junior developers, having led scrums and production on game projects as both a designer and producer. His background spans systems design, data analysis, and hands-on audio engineering—he even programmed a real-time sound manager for an award-competition title. Based in California with a BS in Computer Game Design from UCSC, he brings a rare mix of creative sensibility and systems thinking to large-team game development.
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Michael Khalil - Senior Systems Designer at Sledgehammer Games