Michael Kupchick is a Director of Research Engineering with over a decade of experience translating cutting-edge algorithms into production mobile applications, currently leading research engineering at Lightricks in Jerusalem. He combines deep systems and low-level expertise—C++, Objective-C, CUDA/Metal and GPGPU—with a proven track record of optimizing complex simulations and 3D scanning pipelines for constrained platforms. Previously he led algorithm optimization efforts that systematically moved state-of-the-art research into fast, maintainable iOS products like Facetune2, and earlier built multidisciplinary scanner and simulator architectures integrating hardware and software. Known for bridging research and product teams, he emphasizes best practices, process improvements, and clear cross-functional communication to accelerate delivery.
Contributions:18 commits, 14 pushes, 1 branch in 1 year 8 months
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