Summary
Michael Lin is a seasoned Senior Software Engineer with a decade of experience building and maintaining large-scale Unix/Linux C++ server systems across telecom and gaming industries. He has driven core server framework, network communication, threading and database archive solutions for major titles at Beijing Kylin and now architects backend services at Tencent Games. Prior roles at Huawei and China Unicom honed his skills in telecom-grade monitoring, alarm and remote notification modules as well as operations tooling. Comfortable leading cross-service design and guiding teams, he combines careful, production-focused engineering with a willingness to adopt new technologies. Based in China with a BEng in Communication Engineering, he brings rare depth in both legacy telecom systems and modern game server infrastructures. An understated strength is his long-term commitment to maintaining stability under high concurrency and operational load.
10 years of coding experience
4 years of employment as a software developer
Bachelor of Engineering (BEng), Communication Enginnering, Bachelor of Engineering (BEng), Communication Enginnering at South China Normal University
Chinese, teochew