Michael Maltese

Solutions Engineer at DataHub

San Francisco, California, United States
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

🤩
Rockstar
🎓
Top School
Michael Maltese is a Solutions Engineer with 16 years of experience helping companies bridge technical strategy and customer outcomes across data, analytics, and streaming platforms. Based in San Francisco, he’s worked at fast-moving infrastructure and analytics companies—from D2iQ and PubNub to Sigma and Redpanda—and now focuses on metadata and governance at DataHub. His background blends hands-on backend engineering (notably contributions to high-profile open-source projects like the Dolphin emulator and Mozilla’s cubeb audio library) with customer-facing solutions work, giving him fluency in performance-sensitive systems and developer workflows. He began his career as a data and analytics engineer at Disqus, where he built realtime ETL pipelines and improved reliability and throughput, and holds a BA in Applied Mathematics from Pomona College. Michael is comfortable translating complex distributed and audio/IO problems into pragmatic product integrations—an asset that helps teams adopt new platforms with minimal friction.
code16 years of coding experience
job5 years of employment as a software developer
bookCIEE Dakar Language and Culture
bookB.A. Applied Mathematics minor in Mathematical Economics, B.A. Applied Mathematics minor in Mathematical Economics at Pomona College
languagesEnglish, French, Spanish, Wolof
github-logo-circle

Github Skills (14)

windows10
objective-c10
macos10
audio-processing10
c-language10
cprogramming-language10
device-emulation10
emulation10
wasapi10
user-input10
game-development9
debug9
debugging9
multithreading8

Programming languages (14)

SmartyC#JavaC++CSSCGoHTML

Github contributions (5)

github-logo-circle
dolphin-emu/dolphin

Aug 2016 - Sep 2019

Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.
Role in this project:
userBack-end Developer
Contributions:433 commits, 280 PRs, 1355 comments in 3 years 1 month
Contributions summary:Michael's primary contribution was the implementation of a new controller interface for the Dolphin emulator, specifically focusing on supporting keyboards and mice on macOS. This involved creating a Quartz/CoreGraphics controller interface for keyboard and mouse input, which included defining key codes and states, as well as setting up the appropriate code differences to handle input. The user also updated the code to handle the addition of new audio backends and the integration of a system to handle window resizing.
gameboycppemulatorgamesplatforms
mozilla/cubeb

Mar 2017 - Aug 2019

Cross platform audio library
Role in this project:
userBack-end Developer
Contributions:12 commits, 7 PRs, 27 comments in 2 years 5 months
Contributions summary:Michael primarily contributed to the WASAPI backend of the cubeb audio library, focusing on implementing and improving audio stream handling. They addressed issues related to stream freezing and resampling by modifying callback logic. The user also added support for S16NE-format streams, bringing the WASAPI backend up to parity with other backends, and implemented optimizations and refactoring for the linear input buffer and mixing processes. Further improvements were made to reduce stream latencies by adding support for IAudioClient3.
audio-playerwindowsaudioaudio-librarycross-platform
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Michael Maltese - Solutions Engineer at DataHub