Michael Maltese is a Solutions Engineer with 16 years of experience helping companies bridge technical strategy and customer outcomes across data, analytics, and streaming platforms. Based in San Francisco, he’s worked at fast-moving infrastructure and analytics companies—from D2iQ and PubNub to Sigma and Redpanda—and now focuses on metadata and governance at DataHub. His background blends hands-on backend engineering (notably contributions to high-profile open-source projects like the Dolphin emulator and Mozilla’s cubeb audio library) with customer-facing solutions work, giving him fluency in performance-sensitive systems and developer workflows. He began his career as a data and analytics engineer at Disqus, where he built realtime ETL pipelines and improved reliability and throughput, and holds a BA in Applied Mathematics from Pomona College. Michael is comfortable translating complex distributed and audio/IO problems into pragmatic product integrations—an asset that helps teams adopt new platforms with minimal friction.
16 years of coding experience
5 years of employment as a software developer
CIEE Dakar Language and Culture
B.A. Applied Mathematics minor in Mathematical Economics, B.A. Applied Mathematics minor in Mathematical Economics at Pomona College
Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.
Role in this project:
Back-end Developer
Contributions:433 commits, 280 PRs, 1355 comments in 3 years 1 month
Contributions summary:Michael's primary contribution was the implementation of a new controller interface for the Dolphin emulator, specifically focusing on supporting keyboards and mice on macOS. This involved creating a Quartz/CoreGraphics controller interface for keyboard and mouse input, which included defining key codes and states, as well as setting up the appropriate code differences to handle input. The user also updated the code to handle the addition of new audio backends and the integration of a system to handle window resizing.
Contributions:12 commits, 7 PRs, 27 comments in 2 years 5 months
Contributions summary:Michael primarily contributed to the WASAPI backend of the cubeb audio library, focusing on implementing and improving audio stream handling. They addressed issues related to stream freezing and resampling by modifying callback logic. The user also added support for S16NE-format streams, bringing the WASAPI backend up to parity with other backends, and implemented optimizations and refactoring for the linear input buffer and mixing processes. Further improvements were made to reduce stream latencies by adding support for IAudioClient3.
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