Michael Maresch is an independent game developer and coding instructor with 11 years of experience, best known as the sole creator of the Steam title FurBalls Racing. Self-taught in many areas of game design and programming, he ships full-featured Unity games—handling gameplay systems, AI, shaders, visuals, and performance optimizations like GPU instancing and multithreading with Unity’s job system. He now teaches game development and coding to children at Code Ninjas while continuing to iterate on diverse personal projects spanning FPS, platformers, fighters, and 2D engines. Based in Richmond Hill, Ontario, he combines hands-on technical depth with creative artistry—often producing his own character art, meshes, animations, and post-processing. Notable for taking projects from concept to polished release, he brings a practical, test-driven approach to solo development and education.
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