Michael Mccartney is a Software Architect with a decade of experience building large-scale production tracking and real-time review systems for the VFX and film industry. He has progressed from stereoscopic compositor to architecting cross-platform render engines and synchronized review ecosystems used by 30+ concurrent users, blending deep production knowledge with pragmatic engineering. His work includes designing plugin frameworks (SDI, NDI, streaming), implementing OpenColorIO v2 pipelines, and leading cloud migrations and backend infrastructure on AWS. Known for improving team standards and onboarding while preserving creative freedom, he also created NetRelay, a replication system for real-time synchronized review across long distances. With an uncommon combination of an art background and senior software development skills, he translates artistic requirements into robust, high-performance tools for demanding studio pipelines.
10 years of coding experience
11 years of employment as a software developer
Bachelor of Science (BS), Computer Animation, Bachelor of Science (BS), Computer Animation at Full Sail University
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Michael Mccartney - Software Architect at SDFX Studios