Michael Mccartney

Software Architect at SDFX Studios

Old Toronto, Ontario, Canada
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Summary

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Senior
🎓
Top School
Michael Mccartney is a Software Architect with a decade of experience building large-scale production tracking and real-time review systems for the VFX and film industry. He has progressed from stereoscopic compositor to architecting cross-platform render engines and synchronized review ecosystems used by 30+ concurrent users, blending deep production knowledge with pragmatic engineering. His work includes designing plugin frameworks (SDI, NDI, streaming), implementing OpenColorIO v2 pipelines, and leading cloud migrations and backend infrastructure on AWS. Known for improving team standards and onboarding while preserving creative freedom, he also created NetRelay, a replication system for real-time synchronized review across long distances. With an uncommon combination of an art background and senior software development skills, he translates artistic requirements into robust, high-performance tools for demanding studio pipelines.
code10 years of coding experience
job11 years of employment as a software developer
bookBachelor of Science (BS), Computer Animation, Bachelor of Science (BS), Computer Animation at Full Sail University
bookSUNY Purchase
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Stackoverflow

Stats
212reputation
49kreached
13answers
5questions
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Github Skills (55)

cut10
animation10
image-processing10
image10
post-processing10
video-editing10
texture10
api10
visual-effects10
editing10
color-management10
pyside9
aiohttp8
interchange8
http-server8

Programming languages (3)

C++JavaScriptPython

Github contributions (5)

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StereoD-Development/oiio

Aug 2017 - May 2019

OpenImageIO
Contributions:3 releases, 3 PRs, 16 pushes in 1 year 9 months
openimageio
mccartnm/lutil

Jul 2020 - Oct 2022

Lightweight utility library for embedded systems
Contributions:2 PRs, 22 pushes, 2 branches in 2 years 2 months
lightweight-utilityembedded-systemsembeddedhalutility-library
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Michael Mccartney - Software Architect at SDFX Studios