Summary
Michael Moncada is a Senior Cloud Application Architect with 11 years of experience building scalable full-stack and cloud-native systems, currently at AWS and previously leading architecture and platform work at Prodigy Game. He combines hands-on engineering—migrating live databases of 15M+ users to Aurora and hardening large data pipelines—with team leadership and product-focused delivery across education, healthcare, and research domains. Michael has driven ISO/IEC 27001 architectural practices, designed an adaptive placement-test algorithm used by millions, and co-built end-to-end QA and observability improvements for complex services. His background spans web, mobile, game development, and ML/AI interests, informed by early work creating an open-source iOS OpenGL ES game engine and leading cancer data portal front-end efforts. Known for mentoring cross-functional teams and decomposing monoliths into domain-aligned microservices, he pairs pragmatic engineering with a curiosity for experimental algorithm platforms. Based in Old Toronto, he blends academic roots in computer science with a creative edge from a minor in dramatic arts.
11 years of coding experience
18 years of employment as a software developer
Honours BSc, Computer Science, Honours BSc, Computer Science at University of Toronto Scarborough
Honours Bachelor of Science: Computer Science, Minor in Dramatic Arts, Honours Bachelor of Science: Computer Science, Minor in Dramatic Arts at University of Toronto at Scarborough