Michael O'driscoll

Software Engineer at Riot Games

Greater Sydney Area Australia
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Summary

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Senior
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Top School
Michael O'driscoll is a software engineer with nine years' experience specializing in game development, currently building systems at Riot Games after multiple roles at Wargaming. He brings hands-on expertise in Unreal Engine (Blueprints and C++) and Unity/C#, with a practical focus on performance and efficient systems. Trained at the Academy of Interactive Entertainment in advanced game programming, he has progressed from intern to senior engineering roles, demonstrating rapid technical growth in AAA environments. Michael is driven by a long-term goal to build a custom 3D engine, reflecting deep curiosity about engine architecture beyond gameplay code. Based in Greater Sydney, he blends production experience with a continuous appetite for learning new tools and techniques.
code8 years of coding experience
job3 years of employment as a software developer
bookAdvanced Diploma, Game Programming, Advanced Diploma, Game Programming at Academy of Interactive Entertainment (AIE)
bookHSC, Software Development, HSC, Software Development at St Marys Senior High School
languagesEnglish
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Github Skills (4)

azerothcore6
gamemaker5
trinitycore5
haxeflixel4

Programming languages (2)

C#C++

Github contributions (5)

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geoffatSAE/19T2Studio2Team1

May 2019 - Feb 2020

Contributions:201 commits, 43 pushes, 3 branches in 9 months
jbisharaSAE/InTheDark

May 2020 - Sep 2020

Ninja Platformer
Contributions:4 PRs, 111 pushes, 4 branches in 4 months
azerothcoreplatformerdockerninjaneko
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Michael O'driscoll - Software Engineer at Riot Games