Michael Panin is a Senior Software Developer based in London with 12 years of experience building multiplayer games, real-time systems, and expressive VR features. At Meta he retargets face-tracking signals into stylized avatars for Quest Pro co-presence, and previously led teams that shipped a million-player Fog Battle Royale and several console and mobile multiplayer titles. He combines hands-on systems work—contributing networking fixes and serialization improvements to the popular LiteNetLib UDP library—with team leadership, coaching, and a background in game physics and latency-tolerant frameworks. A SIGGRAPH Asia author and former lecturer who trained many contest-winning programmers, he blends research-informed engineering with pragmatic product delivery.
12 years of coding experience
8 years of employment as a software developer
Bachelor's degree, Computer Science, not finished, Bachelor's degree, Computer Science, not finished at Saint-Petersburg State University Information Technologies, Mechanic and Optics (University ITMO)
Bachelor's degree, Computer Science, Excellent, Bachelor's degree, Computer Science, Excellent at ITMO University
Contributions:5 commits, 2 PRs, 18 comments in 5 months
Contributions summary:Michael primarily contributed to the core functionality of the LiteNetLib library. They fixed packet loss calculations and implemented character serialization and deserialization, enhancing the library's data handling capabilities. Moreover, the user addressed exception handling by adding typed exceptions and adjusting related comments within the code, improving the robustness of the library. Their work focused on network packet processing and serialization, aligning with the library's purpose.
Contributions:1 release, 27 commits, 20 pushes in 7 years
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.