Summary
Michael Panneman is a pragmatic software engineer with 8 years of hands-on experience building and automating web and game infrastructure, from DevOps pipelines that orchestrate complex Java game servers to full-stack Flutter apps with Firebase backends. He pairs a developer-first mentality—writing scripts and tools to simplify deployments and data migrations—with product-facing work like in-app chat, notifications and appointment self-service features. Comfortable bridging teams, he has acted as technical project manager and game producer, translating requirements into tested, deployable releases. A curious lifelong learner, he enjoys diving into tough debugging and web pentesting (Burp Suite / OWASP) to better understand both how systems work and how they can be exploited. Based in The Hague, he uniquely blends game-industry scale performance experience with a growing security focus and a talent for turning messy operational needs into reliable, automated solutions.
8 years of coding experience
14 years of employment as a software developer
Bachelor's degree, Information Technology, Bachelor's degree, Information Technology at Haagse Hogeschool Den Haag