Decompilation of Pokémon Emerald
Role in this project:
Embedded Systems Engineer Contributions:6 reviews, 13 commits, 9 PRs in 1 year 10 months
Contributions summary:Michael demonstrates expertise in reverse engineering and modifying the decompilation of Pokémon Emerald. Their primary contributions involve identifying and fixing issues related to memory alignment, specifically within the palette buffer handling. They also addressed compiler optimization problems by rewriting a critical function as a naked function. Furthermore, the user enhanced code readability by improving variable and constant names, and by addressing trailing spaces within the project.
decompilationgameboy-advancereverse-engineeringc
This is a reimplementation of Nintendo's mid2agb tool. It's not related to the original and is intended to fix a bunch of mid2agb's flaws.
Contributions:11 releases, 50 pushes, 1 branch in 8 years
nintendo