Michael Patraw is a versatile software engineer with 12 years of experience spanning low-level drivers, cloud services, and game development, currently based in Seattle. He has built production services at scale—authoring Rust services for a custom cloud OS, Kubernetes integrations, and automated deployment tooling during his tenure at Amazon—while keeping a parallel focus on emergent gameplay through personal game prototypes and jams. Comfortable across systems and front-end stacks, he’s shipped everything from embedded Linux drivers to real-time multiplayer game code and data-processing science tools. That mix of production-grade reliability and playful experimentation gives him a knack for turning complex, distributed problems into elegant, testable systems.
12 years of coding experience
12 years of employment as a software developer
Undecided, Undecided at University of Nevada-Las Vegas
Computer Engineering, Computer Engineering at University of Nevada-Reno
Contributions:112 pushes, 1 branch, 1 tag in 11 days
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