Michael Salisbury

DevOps Engineer at Electronic Arts (EA)

Florida, United States
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Summary

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Senior
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Top School
Michael Salisbury is a seasoned DevOps engineer with 13 years of hands-on experience building and supporting cloud and HPC environments, currently shaping infrastructure at Electronic Arts. He combines deep Linux administration, virtualization and container expertise with enterprise log analytics as a Splunk architect to trace SaaS application flows and perform expert-level root cause analysis. His background spans on-premise-to-cloud migrations, VMware, BSD/Solaris ZFS storage, PCI solutions, and automated toolchains in Bash, Python and Ruby. Michael has repeatedly delivered pragmatic automation and disaster-recovery designs for research clusters and global enterprise services, often inventing tailored deployment and multi-disk recovery systems. Known for bridging frontline troubleshooting with strategic vendor and project management, he brings both operational rigor and scripting-driven efficiency to complex distributed systems. Based in Florida, he pairs academic training in computer systems and digital forensics with a long history of practical systems engineering across gaming, consulting, and research institutions.
code13 years of coding experience
job14 years of employment as a software developer
bookB.S., Computer Information Systems, B.S., Computer Information Systems at DeVry University
bookDigital Forensics, Digital Forensics at University of Central Florida
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Github Skills (8)

splunk6
manjaro5
development-kit4
python4
php3
userland3
wayland2
linux2

Programming languages (2)

PythonKotlin

Github contributions (4)

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michaelsalisbury/clixs

Jan 2015 - Jun 2017

Contributions:255 pushes in 2 years 5 months
michaelsalisbury/builder

Dec 2012 - Jul 2015

Contributions:480 commits, 11 pushes in 2 years 7 months
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Michael Salisbury - DevOps Engineer at Electronic Arts (EA)