Summary
Michael Salisbury is a seasoned DevOps engineer with 13 years of hands-on experience building and supporting cloud and HPC environments, currently shaping infrastructure at Electronic Arts. He combines deep Linux administration, virtualization and container expertise with enterprise log analytics as a Splunk architect to trace SaaS application flows and perform expert-level root cause analysis. His background spans on-premise-to-cloud migrations, VMware, BSD/Solaris ZFS storage, PCI solutions, and automated toolchains in Bash, Python and Ruby. Michael has repeatedly delivered pragmatic automation and disaster-recovery designs for research clusters and global enterprise services, often inventing tailored deployment and multi-disk recovery systems. Known for bridging frontline troubleshooting with strategic vendor and project management, he brings both operational rigor and scripting-driven efficiency to complex distributed systems. Based in Florida, he pairs academic training in computer systems and digital forensics with a long history of practical systems engineering across gaming, consulting, and research institutions.
13 years of coding experience
14 years of employment as a software developer
B.S., Computer Information Systems, B.S., Computer Information Systems at DeVry University
Digital Forensics, Digital Forensics at University of Central Florida