Michael Schlachter

Lead Software Engineer & Cofounder at Lemmana

New York City Metropolitan Area United States
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Summary

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Senior
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Top School
Michael Schlachter is a Lead Software Engineer and cofounder with 13 years of experience building scalable, user-centric systems that drive digital transformation. Based in the New York City area, he blends hands-on development in Java, Python, Docker, and AI/ML with product-minded leadership to identify and act on opportunities for improvement. As a lifelong learner with a B.A. in Mathematics and Computer Science from Purchase College, he rapidly makes informed decisions that keep teams adaptable as business needs evolve. He has practical experience shipping full-stack features and optimizations in notable open-source projects like three.js, where he enhanced the editor’s multi-material support and streamlined exporter behavior. Michael’s strengths include automation, pragmatic system design, and a knack for turning complex technical debt into cleaner, maintainable code. He brings entrepreneurial grit and a track record of translating research-level AI/ML ideas into production-ready solutions.
code13 years of coding experience
bookB.A., Mathematics & Computer Science, B.A., Mathematics & Computer Science at Purchase College, SUNY
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Stackoverflow

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4,956reputation
254kreached
281answers
1question
Badges
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top-5%
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Github Skills (17)

threejs10
editors10
javascript10
editor10
jscript10
3d10
webgl9
blender9
html7
video-capture6
texture-mapping6
aframe6
texture6
hapi6
glsl6

Programming languages (6)

TypeScriptDockerfileC++JavaScriptVuePython

Github contributions (5)

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mrdoob/three.js

Jul 2017 - Sep 2020

JavaScript 3D Library.
Role in this project:
userFull-stack Developer
Contributions:3 reviews, 17 commits, 12 PRs in 3 years 2 months
Contributions summary:Michael's contributions primarily involved enhancing the three.js editor. They added support for multiple material slots, enabling the editor to handle objects with multiple materials, and implemented features such as copy and paste functionality for materials within the editor. The user also addressed bugs related to material handling in Blender exporter plugins, improving the exporting of objects with multiple materials. Furthermore, they removed dead code and optimized the project, making the code base cleaner.
virtual-realitysvgwebglcanvasjavascript
manthrax/THREE-CSGMesh

Apr 2019 - Sep 2021

Contributions:1 review, 55 commits, 6 PRs in 2 years 5 months
computational-solid-geometryjavascriptthreejsconversionthree-js
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Michael Schlachter - Lead Software Engineer & Cofounder at Lemmana