Michael Steenbeek

Nieuwegein, Utrecht, Netherlands
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

🤩
Rockstar
Michael Steenbeek is a commercial leader with 11 years’ experience bridging technical wholesale, construction retail, and industrial sectors, now based in Nieuwegein. He combines commercial acumen with hands-on software engineering, contributing as a back-end developer to the high-profile OpenRCT2 project where he implemented core gameplay fixes and refactors. Michael runs and maintains community resources like RCTspace and the RCT Archive and serves as an RCT Wiki admin, showing a knack for building and curating lasting technical communities. His work reveals a meticulous approach to legacy code and performance-sensitive logic, such as resolving divide-by-zero acceleration bugs and improving track type handling. Comfortable switching between commercial strategy and low-level engineering, he brings practical problem-solving and long-term stewardship to both product and community projects.
code11 years of coding experience
stackoverflow-logo

Stackoverflow

Stats
1reputation
0reached
0answers
0questions
github-logo-circle

Github Skills (9)

c-language10
game-development10
cprogramming-language10
refactor9
c119
object-oriented-programming9
refactoring9
c179
cmake8

Programming languages (19)

C#PowerShellJavaC++CSSCCMakeMakefile

Github contributions (5)

github-logo-circle
OpenRCT2/OpenRCT2

Aug 2014 - Jan 2023

An open source re-implementation of RollerCoaster Tycoon 2 🎢
Role in this project:
userBack-end Developer
Contributions:8 releases, 2892 reviews, 3490 commits in 8 years 6 months
Contributions summary:Michael's commits primarily focused on modifying the underlying code of the game, implementing features, and fixing bugs within the core functionality of the game. This included using getters/setters for track types and directions, using track type definitions, and fixing a divide-by-zero error in the car’s acceleration logic. They were also involved with refactoring existing code and adding functionality.
re-implementationgamediscordc-plus-plussimulation
OpenRCT2/docs

Dec 2015 - Sep 2022

Documentation and gameplay manual for OpenRCT2.
Contributions:16 reviews, 39 commits, 14 PRs in 6 years 9 months
gameplaymanualopenrct2sphinx
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Michael Steenbeek