Summary
Michael Stephan is a pragmatic software automation engineer with roughly a decade of hands-on experience building test frameworks and automations across embedded devices, gaming, and consumer hardware at Microsoft and partners. He has shipped tests and features for products ranging from Zune media players and an AAA Xbox title to Surface thermal compliance and industrial radios, bringing strong C/C++/C# and PowerShell expertise to cross-platform verification problems. Known for owning end-to-end test plans and tools, he combines low-level hardware debugging with higher-level automation design to keep complex systems shipping. An early game programmer with formal training in both computer science and classical composition, he brings a rare mix of analytical rigor and creative problem-solving to quality engineering.
9 years of coding experience
12 years of employment as a software developer
Associate’s Degree Music Classical Composition, Associate’s Degree Music Classical Composition at North Seattle College