Michael Storm is a Vice President of Engineering and founding engineer with 17 years of experience building distributed systems, cloud platforms, and product-oriented full-stack applications. He has repeatedly scaled systems and teams—from designing an autoscaler that cut cloud utilization by 43% at Cruise to creating an event-sourced architecture that enabled rapid feature delivery at Grove. Comfortable operating as both an individual contributor and technical leader, he has founded and led startups (Aerovane, CareerWave) and driven backend architectures for consumer and infrastructure products. An active open-source contributor, he has fixed cross-platform build issues and improved robustness in the widely used Stellarium project, reflecting a pragmatic attention to portability and debugging. Based in San Francisco, he’s now focused on staff-level technical leadership roles at green tech and AI startups, bringing a mix of product instincts, deep systems design, and curiosity-driven side projects.
Stellarium is a free GPL software which renders realistic skies in real time with OpenGL. It is available for Linux/Unix, Windows and macOS. With Stellarium, you really see what you can see with your eyes, binoculars or a small telescope.
Role in this project:
Back-end Developer
Contributions:29 commits in 3 years 11 months
Contributions summary:Michael primarily focused on adapting and fixing Windows build problems by modifying the `strptime.c` file within the `kdewin32` external source directory. They then implemented debugging features, logging debug output and system information to a log file, and added a log tab to the Help dialog within the application. Further refinements were made to the Help dialog's log tab, and Windows-specific system information was added to the log output. Additional contributions include handling HTTP redirects in the StelDownloadMgr and fixing case sensitivity issues.
Contributions:28 pushes, 1 branch in 2 years 4 months
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