Summary
Michael Wigton is a Lead Developer based in San Diego with 11 years of experience building real-time 3D applications, training simulations, and interactive VR/AR experiences. He has led development at trainPOINT and previously architected the EpsilonVR framework—enabling artist-driven content creation, multi-platform input support, and basic multiplayer—for clients including the U.S. Navy and Department of Energy. Comfortable across C#, Unity, Qt/C++, WPF, and content pipelines, he pairs hands-on technical implementation with tooling that empowers non-programmers to produce complex simulations. Michael’s background as a 3D artist gives him a strong visual sensibility that informs both UX and technical decisions, and he maintains a public portfolio showcasing his work.
11 years of coding experience
3 years of employment as a software developer