Michael Xu

Research Engineer at 1X

San Francisco Bay Area United States
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Summary

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Senior
🎓
Top School
Michael Xu is an AI Resident and software engineer with a decade of experience specializing in computational physics, computer graphics, and robot learning. He combines academic rigor from a MSc at Simon Fraser and research stints at Disney Research and the DGP lab with practical engineering at Rocscience, delivering physics-driven simulation and animation systems. Based in Palo Alto, he bridges research and product: developing material point method innovations, character animation tools, and robotics learning pipelines. Notably, his background in Engineering Science and early work on elasticity simulation give him a strong foundation in numerical methods that informs his applied AI work.
code10 years of coding experience
job6 years of employment as a software developer
bookBachelor of Applied Science (BASc), Engineering Science - Electrical and Computer Engineering, Bachelor of Applied Science (BASc), Engineering Science - Electrical and Computer Engineering at University of Toronto
bookRegional Arts Program, Guitar, Regional Arts Program, Guitar at Cawthra Park Secondary School
bookMasters of Science - MSc, Computing Science, Masters of Science - MSc, Computing Science at Simon Fraser University
languagesEnglish, Chinese
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Github Skills (18)

computer-graphics9
differentiable-programming8
gpu8
gpu-programming8
python7
reinforcement-learning6
animation5
3d4
unity3d3
microsoft-azure3
simulation2
game-development2
ats1
raytracing1
javascript1

Programming languages (7)

C#C++ASP.NETHTMLJupyter NotebookMarkdownPython

Github contributions (5)

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mshoe/mshoe.github.io

Jun 2016 - Jun 2026

Contributions:3 PRs, 179 pushes, 6 branches in 10 years 1 month
mshoe/Little_Tactics

Dec 2016 - Oct 2018

Contributions:6 pushes, 1 branch in 1 year 9 months
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