Michael Zatlin

Software Engineer at GLORY

Long Beach, California, United States
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Summary

👤
Senior
🎓
Top School
Michael Zatlin is a Software Engineer based in Long Beach with 11 years of hands-on experience spanning game development and systems engineering. A CSULB computer science graduate, he brings deep Unity expertise and solid C# and C++ skills, complemented by working knowledge of Unreal Engine 4. He progressed through student game dev leadership roles—from Assistant Technical Lead to Producer—demonstrating both technical ownership and project management across large and small teams. Professionally he’s applied that hybrid skill set in roles from Computer Systems Engineer at Premium Windows to his current engineering work at GLORY, where he focuses on shipping reliable software. Michael’s background in coordinating large student teams suggests strong cross-functional communication and an ability to scale workflows from prototype to production.
code11 years of coding experience
job3 years of employment as a software developer
bookComputer Science, Computer Science, Senior, Computer Science, Computer Science, Senior at California State University-Long Beach
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Github Skills (2)

jam7
game-development2

Programming languages (2)

C#JavaScript

Github contributions (5)

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Mzatlin/TheLakeOfEyes

Oct 2019 - May 2021

Month Long Game Jam
Contributions:3 PRs, 102 pushes, 15 branches in 1 year 7 months
reactgamejamgame-jamlong
Mzatlin/DayOfTheHammer

Feb 2020 - Nov 2020

A Month Long Game Jam with the theme of "Metroidvania"
Contributions:13 PRs, 214 pushes, 11 branches in 8 months
gametrinitycoreazerothcorejamrpg
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Michael Zatlin - Software Engineer at GLORY