Michael Zatlin is a Software Engineer based in Long Beach with 11 years of hands-on experience spanning game development and systems engineering. A CSULB computer science graduate, he brings deep Unity expertise and solid C# and C++ skills, complemented by working knowledge of Unreal Engine 4. He progressed through student game dev leadership roles—from Assistant Technical Lead to Producer—demonstrating both technical ownership and project management across large and small teams. Professionally he’s applied that hybrid skill set in roles from Computer Systems Engineer at Premium Windows to his current engineering work at GLORY, where he focuses on shipping reliable software. Michael’s background in coordinating large student teams suggests strong cross-functional communication and an ability to scale workflows from prototype to production.
11 years of coding experience
3 years of employment as a software developer
Computer Science, Computer Science, Senior, Computer Science, Computer Science, Senior at California State University-Long Beach
A Month Long Game Jam with the theme of "Metroidvania"
Contributions:13 PRs, 214 pushes, 11 branches in 8 months
gametrinitycoreazerothcorejamrpg
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.