Michal Baumgartner

Platform Engineering Manager

Slovakia
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Summary

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Rockstar
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Top School
Michal Baumgartner is a Platform Engineering Manager with a decade of experience designing internal platforms and cloud-native infrastructure to enable self-service for SaaS product teams. He blends hands-on expertise in Python, Go and Kotlin with Kubernetes, ArgoCD, Crossplane and Terraform to build highly available, fault-tolerant systems on AWS. His background as a data scientist and ML engineer gives him a rare edge in operationalizing models and MLOps workflows, from model serving to deployment automation. Michal has moved between hands-on engineering and product leadership roles—shaping Ataccama’s cloud platform and leading the Data Stories product—so he understands both developer ergonomics and stakeholder-facing product needs. Based in Slovakia, he pairs a strong academic foundation in mathematical modelling with practical experience shipping production systems. An inquisitive systems thinker, he often bridges data science and platform concerns to reduce toil and accelerate delivery.
code11 years of coding experience
job10 years of employment as a software developer
bookBachelor of Science - BS Mathematical Modelling, Bachelor of Science - BS Mathematical Modelling at Masarykova univerzita
bookTechnical University of Denmark
languagesSlovak, Czech, English, German, Italian, Spanish
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Github Skills (125)

python10
automation10
infrastructure10
riot-games-api10
orchestration10
prefect10
statistics10
laravel10
pipeline10
observability10
data-science10
secrets-manager10
php10
sublime-text9
r9

Programming languages (16)

JavaRustCTeXVueGoMustacheTypeScript

Github contributions (5)

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m1so/LeagueWrap

Jul 2017 - Mar 2018

Riot Games API wrapper written in PHP
Contributions:2 releases, 6 commits, 3 PRs in 7 months
phpriot-games-api
LeaguePHP/LeagueWrap

Nov 2016 - Apr 2017

League of Legend API wrapper
Contributions:5 releases, 22 commits, 8 PRs in 5 months
apiapi-wrapperleaguelegendwrapper
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