Principal Network Programmer at Build A Rocket Boy
Höllviken, Skåne County, Sweden
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Summary
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Rockstar
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Top School
Michal Brzozowski is a Principal Network Programmer with 11 years of experience building high-performance networking and multiplayer systems for games and platform-scale services. He led DOTS Multiplayer and co-developed Unity Transport and Dots Netcode at Unity, and now focuses on network engineering at Build A Rocket Boy. His background spans low-level C++ network stacks, async TCP transports and deployment/monitoring infrastructure for large concurrent systems, developed across studios like Massive/Ubisoft and Schneider Electric. He is also a game designer and indie developer—creator of KeeperRL and the Zenon programming language—bringing a player-focused perspective to technical design. Based in Sweden, he combines production-grade distributed systems expertise with a history of tooling and protocol design that improves observability and scalability. Colleagues rely on him for pragmatic, low-latency solutions that bridge game design and robust backend engineering.
Contributions:766 commits, 133 pushes, 1 branch in 5 years 1 month
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Michal Brzozowski - Principal Network Programmer at Build A Rocket Boy