Michał Kempka is a PhD student in computer science at Poznan University of Technology specializing in deep learning and reinforcement learning, with 11 years of hands-on software experience. He codes primarily in Python and also uses Java and C/C++ when needed, bringing both research rigor and practical engineering skills to projects. Michał is a co-author of ViZDoom, a notable reinforcement learning environment based on the Doom game, reflecting his interest in simulated agents and benchmarking. His academic record is strong—A+ in his master's—and he has industry experience in data science and Java development from internships at OLX Group and other firms. Based in Greater Poland, he prefers roles that leverage ML and RL rather than pure Java development. An uncommon strength is his blend of open experimental platforms and formal academic research, making him effective at turning RL research into usable tools.
11 years of coding experience
1 year of employment as a software developer
VILO Bydgoszcz
Doctor of Philosophy - PhD, Computer Science, Doctor of Philosophy - PhD, Computer Science at Poznan University of Technology
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Michał Kempka - PHD Student at Poznan University of Technology