Summary
Michał Klekowicki is a multidisciplinary game director, founder and senior 3D artist with over a decade of hands-on experience shipping interactive projects and freelance work. He combines creative leadership—running his own studio Manic Pixel Dream Games and directing teams at TATO and RemmedVR—with deep craft in 3D art, game design and SCRUM-based delivery. A practiced writer, reader and scientific-method thinker, he blends narrative sensibility with pragmatic production skills and time-management honed through long-term freelancing. His background spans commercial studios, non-profits and unusual hands-on roles (from sales to machining engine parts), giving him a wide practical perspective on problem-solving and team dynamics. Based in Greater Poland, he’s a Linux enthusiast who approaches development with curiosity and a habit of learning across disciplines.
9 years of coding experience
8 years of employment as a software developer
Licencjat (Lic.), Dziennikarstwo i komunikacja społeczna (Profil: Reklama i Promocja), Licencjat (Lic.), Dziennikarstwo i komunikacja społeczna (Profil: Reklama i Promocja) at Uniwersytet im. Adama Mickiewicza w Poznaniu
English, Polish