Michal Kovarik

SW Department Manager at Digiteq Automotive

Prague, Prague, Czechia
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Summary

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Senior
🎓
Top School
Michal Kovarik is an experienced software leader with 18 years in embedded and automotive software, currently managing the SW department at Digiteq Automotive. He combines hands-on firmware experience across 8-, 16- and 32-bit architectures (C and model-based Simulink/TargetLink) with 3+ years of technical project and business-team management, including budgeting, yearly unit planning and customer negotiation. He has led full project lifecycles for automotive domains like charging management, BCM and driver-assist systems, and has twice worked on-site in Germany for extended integration phases. Comfortable with both hardware-level details (analog/digital, CAN/SPI/I2C) and stakeholder-facing responsibilities, he also contributes to low-level C++ projects such as the Brood War API, showing an appetite for systems-level reverse engineering and performance-minded code. Fluent in German and English, he pairs technical depth with pragmatic delivery and team building.
code18 years of coding experience
job11 years of employment as a software developer
bookElectrical Engineering, Electrical Engineering at Union College
bookMEng, Signal Processing, MEng, Signal Processing at Czech Technical University in Prague
bookTechnischen Universität Darmstadt
languagesEnglish, German, French
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Github Skills (7)

memory-management10
c-language10
api10
game-development10
cprogramming-language10
apidoc10
reverse-engineering9

Programming languages (2)

C#C++

Github contributions (5)

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bwapi/bwapi

Apr 2008 - Jan 2009

Brood War API
Role in this project:
userBack-end Developer
Contributions:323 commits in 9 months
Contributions summary:Michal's contributions primarily focused on the development of the Brood War API. The commits reveal code modifications related to unit definitions, structure mapping, and function calls within the game engine's memory. The user appears to have worked on reading and interpreting data related to units, including their positions, health, and order states. The changes suggest a focus on low-level game data access and manipulation within the C++ codebase.
starcraftapigamebwapibroodwar
kovarex/scorpio

Oct 2016 - Apr 2024

Contributions:18 pushes, 1 branch in 7 years 7 months
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Michal Kovarik - SW Department Manager at Digiteq Automotive