Michal Pawluk is a System Architect with nine years of focused experience designing and operationalizing distributed media processing and content engineering systems across broadcast, cloud, and IT environments. He combines deep hands-on software craftsmanship (C#, Kotlin, Python, JVM ecosystems) with proven delivery of media asset management, workflow automation, and content distribution solutions for studios and global platforms. At Amdocs he led cloud migrations, drove internal AI adoption for the media supply chain, and prototyped deep-learning audio QC and knowledge-based subtitle translation—bringing ML from research into production-ready workflows. Comfortable spanning architecture, DevOps and engineering leadership, he consistently integrates legacy systems into modern pipelines while improving reliability and CI/CD practices. Based in High Wycombe, UK, he pairs a curiosity-driven approach to DSP and audio engineering with practical experience delivering high-SLA media automation for confidential, pre-theatrical content.
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