Michel Jung

Senior Software Engineering at Zürcher Kantonalbank

Switzerland
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Summary

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Michel Jung is a Senior Software Engineer based in Switzerland with 13 years of experience building and maintaining robust Java backends and developer platforms for financial services. Currently at Zürcher Kantonalbank, he brings deep expertise in enterprise tooling and practices—CI/CD, Maven, Jenkins, Git—and has led teams as a Scrum Master to deliver production-grade payment systems. His background includes hands-on work at SIX on SEPA and SIC4 projects and contributing backend game-logic telemetry enhancements to the FAForever open-source project, showing an interest in applying analytics-driven design beyond finance. He previously taught IT apprentices and ran a small photography business, reflecting a blend of mentorship, operational ownership, and creative problem solving. Not actively looking for roles, he is nonetheless an experienced engineer who values craftsmanship, reliable systems, and practical improvements to observability and rehosting workflows.
code13 years of coding experience
job5 years of employment as a software developer
bookBachelor's Degree, Information Technology, Bachelor's Degree, Information Technology at Fernfachhochschule Schweiz
languagesGerman, English
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3,121reputation
2.0mreached
46answers
55questions
Badges
java
top-5%
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Github Skills (14)

lua10
logic10
java9
data-structure9
data-structures9
json8
css6
ssl6
javafx6
dex6
android6
spring-boot6
sorting6
git4

Programming languages (27)

C#CGoMustacheInno SetupHTMLGroovyTypeScript

Github contributions (5)

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FAForever/fa

Nov 2015 - Nov 2018

Lua code for FAF
Role in this project:
userBack-end Developer
Contributions:1 release, 26 commits, 13 PRs in 3 years 1 month
Contributions summary:Michel primarily contributed to the back-end logic of the game, specifically focusing on collecting and transmitting game stats to the server. Their work involved modifying the `score.lua`, `aibrain.lua`, and `Unit.lua` files to track and report various unit statistics, including those for transportation units, and unit kills, builds, and losses, implementing new features in the game logic. They also incorporated sending faction information, and introduced rehost functionality. These changes indicate efforts to improve the game's data collection, analysis, and replay systems.
luafeatured-mod
Website files for ja-aber-i-de-schwiiz.ch
Contributions:5 PRs, 123 pushes, 7 branches in 2 years 5 months
i-de
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