Michelangelo Partipilo is a hands-on software engineer with over 20 years in the industry and more than a decade of recent experience delivering backend, desktop, and full-stack solutions across C/C#, Go, Python, and JavaScript/TypeScript. He has moved from low-level desktop and visualization work to building cloud-native microservices and mission-critical, real-time systems on AWS and Kubernetes, currently contributing to Weaviate's core database team. As a former team lead and consultant he’s driven productization of complex systems—combining video-stream AI, event-driven C# services, MQTT, and real-time frontends—for industrial edge intelligence and gaming backends. He repeatedly focuses on reliability, performance and deployability, with hands-on skills in Terraform, serverless Go services, gRPC/Protobuf, and async IO optimizations. Notably comfortable switching hats from architect to individual contributor, he mentors peers and accelerates team delivery by codifying patterns and improving developer workflows. Based in the Netherlands, he’s actively looking to apply TypeScript/JavaScript professionally and deepen his Kubernetes expertise.
11 years of coding experience
25 years of employment as a software developer
Bachelor's degree Computer Engineering, Bachelor's degree Computer Engineering at Universidad Rafael Belloso Chacín
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Michelangelo Partipilo - Software Engineer at Weaviate