Michele Morrone

Senior Software Developer Specialist at Lavoratore Autonomo

Bologna, Emilia-Romagna, Italy
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Summary

👤
Senior
🎓
Top School
Michele Morrone is a seasoned freelance Senior Software Developer Specialist based in Bologna with over 25 years of hands-on experience in software engineering, security management, and network solutions. His career spans scientific and industrial projects—from 3D geological rendering and bathymetric mapping to real-time optical inspection systems for textile manufacturing—demonstrating a strong background in data reconstruction, signal synchronization, and hardware interfacing. Comfortable across research and commercial environments, he blends academic rigor from collaborations with Italian universities and research institutes with practical delivery as an independent developer. Michele is available for new opportunities and brings a rare combination of long-term domain expertise and adaptability to both legacy systems and modern security-conscious solutions.
code8 years of coding experience
job8 years of employment as a software developer
bookInformatics, Informatics at Universita degli studi di Bologna
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Github Skills (70)

shadertoy10
gpu10
3d10
imguizmo10
cpp10
game-development10
manipulator10
godot10
shader10
game-engine10
rendering10
imgui10
glsl10
denoising10
api10

Programming languages (6)

C#C++CRustLuaPython

Github contributions (5)

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BrutPitt/imGuIZMO.quat

Dec 2018 - May 2020

ImGui GIZMO widget - quaternions based 3D object manipulator: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them
Contributions:7 releases, 207 commits, 3 PRs in 1 year 5 months
3dimguiquaternionsopenglvulkan
BrutPitt/virtualGizmo3D

Dec 2018 - May 2020

vGizmo3D - quaternions based GIZMO 3D: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them
Contributions:5 releases, 93 commits, 89 pushes in 1 year 5 months
3dquaternionsopenglgizmogizmos
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