Michelle Liu

Technical Producer II at The Pokémon Company International

Redmond, Washington, United States
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Summary

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Senior
🎓
Top School
Michelle Liu is a Technical Producer with nine years of experience orchestrating UI/UX, engineering, and live-service operations across AAA and indie game projects. Currently driving tools, pipeline, and live ops at The Pokémon Company International, she previously led UI and gameplay initiatives at Microsoft/Turn 10, shipping Forza Motorsport (2023) and delivering 21 live updates that materially improved storefront performance. Skilled at bridging art, engineering, and product, she has owned large asset pipelines (650+ UI assets), reduced spend through process improvements, and managed cross-functional teams and co-dev partners. A USC Interactive Media graduate with minors in CS and Business, Michelle combines hands-on production craft with data-driven live ops thinking, and has a track record of scaling player-facing systems while improving accessibility and monetization.
code9 years of coding experience
job4 years of employment as a software developer
bookBachelor of Arts - BA Interactive Media & Game Design Minors in CS & Business, Bachelor of Arts - BA Interactive Media & Game Design Minors in CS & Business at University of Southern California
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Github Skills (10)

azure10
rest-api10
swagger10
api10
microsoft-azure10
rest10
openapi10
microsoft10
architecture9
documentation7

Programming languages (3)

PowerShellMarkdownTypeSpec

Github contributions (5)

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liumichelle/azure-docs

Aug 2017 - Apr 2023

Contributions:10 pushes, 1 branch in 5 years 8 months
Azure/azure-content

Mar 2017 - Jan 2023

Contributions:10 commits in 5 years 11 months
microsoftcentermicrosoft-azureazure
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Michelle Liu - Technical Producer II at The Pokémon Company International