Mickey Sanchez

Self Employed

Portland, Oregon Metropolitan Area United States
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Summary

👤
Senior
🎓
Top School
Mickey Sanchez is a game developer based in the Portland metro area with 12 years of software experience and a strong track record of shipping interactive experiences both as an independent developer and within studios like Kongregate and Joystick Interactive. He blends practical engineering with pedagogy—designing and teaching game development and level design courses at Pacific Northwest College of Art and Portland Community College—bringing a creator’s sensibility to teaching. Comfortable across the full development lifecycle, Mickey has moved between senior roles, contract-to-hire positions, and independent work since 2020, showing adaptability and an entrepreneurial approach to projects. With academic roots in performance studies and “constructed realities” from NYU, he approaches game design with an interdisciplinary, player-first perspective that informs both mechanics and narrative.
code12 years of coding experience
job7 years of employment as a software developer
bookBachelor of Arts (B.A.), Constructed Realities, Bachelor of Arts (B.A.), Constructed Realities at NYU Gallatin
bookMaster of Arts (M.A), Performance Studies, Master of Arts (M.A), Performance Studies at New York University
bookApp Academy
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Stackoverflow

Stats
1reputation
0reached
0answers
0questions
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Github Skills (19)

addon8
voting8
shoes8
polling7
engine6
file-upload6
fundamentals6
visual6
web-components6
embedded5
swt5
game-engine4
ember4
linux3
windows3

Programming languages (3)

TypeScriptJavaScriptRuby

Github contributions (5)

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mickeysanchez/tour_planner

Jan 2014 - Oct 2016

Contributions:214 commits, 1 push in 2 years 9 months
Contributions:35 pushes, 2 branches in 11 months
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