Mieszko Zielinski

Lead AI Programmer at Epic Games

Warsaw, Masovian Voivodeship, Poland
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Summary

👤
Senior
🎓
Top School
Mieszko Zielinski is a Lead AI Programmer with 12+ years building production-ready AI systems for AAA engines, currently shaping Unreal Engine 5’s AI subsystems at Epic Games. He excels at diving into legacy codebases, reusing and extending them to deliver high-performance, console-friendly solutions and clear, designer-facing APIs and tools. His background spans CryENGINE2, Jupiter EX and a major portion of Unreal Engine 4’s AI, plus hands-on game design and indie iOS development—bridging technical depth with practical level-design needs. Strong C++/OOP and structured programming skills underpin his work in pathfinding, behavior modeling and goal/data-driven architectures, and he maintains a keen interest in applying machine learning to gameplay problems. Unusually, he combines low-level engine expertise with a persistent focus on empowering Level Designers through intuitive editors and under-the-hood systems.
code12 years of coding experience
job14 years of employment as a software developer
bookMaster of Science (M.Sc.), Informatics, Master of Science (M.Sc.), Informatics at University of Gdansk
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Github Skills (12)

epic10
blueprint10
unreal10
animation10
game-development9
unreal-engine-49
q-learning6
reinforcement-learning5
deep-learning5
machine-learning5
gymnasium5
testing2

Programming languages (2)

C++Python

Github contributions (5)

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MieszkoZ/AITutorialCPP

Jun 2014 - Nov 2014

Contributions:5 commits, 5 comments in 5 months
reinforcement-learninggroundue4set-up
MieszkoZ/prototypes

Oct 2016 - Nov 2016

Contributions:3 commits, 2 pushes, 1 branch in 1 month
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Mieszko Zielinski - Lead AI Programmer at Epic Games