Summary
Miguel Campião is a versatile Python developer and game-focused software engineer with a Master's in Game Design and Development and over a decade of professional experience across mobile, web and game development. He has shipped production iOS and AppleTV apps, led mobile teams, and spent six years as a gameplay/tools programmer before moving into Python development at Critical TechWorks. Comfortable in startups and product-focused teams, Miguel combines hands-on coding with product lifecycle experience from estimation to release. Recently he’s been pivoting into cybersecurity, investing in self-study to apply his systems-thinking and secure-by-design instincts to protect everyday users. Based in Amadora, Lisbon, he brings a rare mix of game-design creativity and pragmatic engineering discipline that helps him approach security problems from both user and technical angles.
11 years of coding experience
11 years of employment as a software developer
Bachelor's degree, Computer Science, Bachelor's degree, Computer Science at Universidade Nova de Lisboa
Master's degree, Game Design and Development, Master's degree, Game Design and Development at University of Limerick
English, Spanish, French