Miguel Lin

Game Producer Studio Manager at Monti Games

Taipei, Spain
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Summary

👤
Senior
Miguel Lin is a seasoned game producer and studio manager with over 20 years in the video game industry and nine years of hands-on experience in production roles, now leading Monti Games as a remote-first studio head. He combines deep expertise in Scrum (PSM I, PSPO I) and Agile practices with a track record of shipping and live-operating titles like Fall Guys and PC Building Simulator while managing budgets, hiring, and publisher relations. Miguel has progressed from QA and game design to senior production, overseeing quality for 700+ mobile titles and building teams, workflows, and tooling to reduce bottlenecks and accelerate delivery. Comfortable as Scrum Master, Product Owner, or technical iOS engineer (previously at Zeppelin_TW, Lang.Live, polydice), he bridges creative, technical, and operational needs. Based in Taipei with roots in Spain, he sustains a unique creative edge—organizing major community events in the Swing dance scene and DJing—bringing interpersonal leadership and cultural energy to distributed game teams.
code9 years of coding experience
job12 years of employment as a software developer
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Stackoverflow

Stats
40reputation
2kreached
7answers
0questions
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Github Skills (41)

uicollectionview10
instagram9
deeplink9
navigationbar9
swift9
data-structures8
moya8
scrolling8
ios8
objective-c8
iglistkit8
lists8
data-driven7
algorithm7
data-api7

Programming languages (5)

TypeScriptObjective-CSwiftHTMLRuby

Github contributions (5)

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gannasong/ShopBack

Jan 2020 - Jun 2020

Mock ShopBack App iOS client in RxSwift+MVVM architecture. Use Charles capture api data source 🕶
Contributions:18 commits, 18 pushes, 1 branch in 4 months
data-source-apiswift5mvvmmvvm-architectureios
gannasong/gannasong

Aug 2020 - Jan 2023

Contributions:2 pushes, 1 branch in 2 years 5 months
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Miguel Lin - Game Producer Studio Manager at Monti Games