Summary
Miha Krajnc is a seasoned software and game developer with 15 years of experience, now founding Debology after leading technical efforts at First Light Games and Popcore. He specializes in Unity and C++ engines, graphics and shader optimization (URP), multiplayer systems (Photon Quantum ECS), and DevOps pipelines across Jenkins and Azure DevOps. Known for solving uncommon technical constraints with meticulous attention to detail, he’s delivered blockchain-based multiplayer features, zero-downtime embedded Android systems, and reusable tooling across teams. Comfortable bridging art, QA, and backend groups, he’s also experienced in release automation, native integrations, and rewriting legacy code for maintainability. Based in Maribor, Slovenia, he brings entrepreneurial drive combined with a hands-on engineering mindset and a habit of turning technical challenges into shipping products.
15 years of coding experience
9 years of employment as a software developer
Computer Software Engineering, Computer Software Engineering at Univerza v Mariboru
English, Slovenian