Mihai Gosa

Co-Founder at KillHouse Games

Romania
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Summary

👤
Senior
🎓
Top School
Mihai Gosa is a seasoned game-tech entrepreneur and co-founder with eight years of professional experience building full in-house games, tools and business operations from concept to market for KillHouse Games, including the Door Kickers series. He combines deep low-level technical expertise—rendering, physics, GPGPU research and cross-platform tooling—with product and marketing chops (trailers, comics, launch strategy), a skillset honed at Ubisoft and Electronic Arts where he led R&D and graphics debugger/profiler efforts. A frequent speaker at GDC and indie events, Mihai is comfortable translating complex engine-level problems into practical pipelines and developer tools. His background includes building real-time engines, physics systems and scientific visualization software, reflecting a rare blend of academic GPGPU work and hands-on game development. Notably, he has repeatedly chosen to “roll his own” tech, preferring custom engines and toolchains that enabled the distinct gameplay and performance of his titles.
code8 years of coding experience
job8 years of employment as a software developer
bookPhD, General-Purpose computation on Graphics Processing Units, PhD, General-Purpose computation on Graphics Processing Units at PhD Student In GPGPU Programming
bookInformatica, Informatica at Colegiul National Carol I
bookMaster, Computer Engineering, Master, Computer Engineering at Master in Software Engineering
bookSoftware Engineer, Computers, Software Engineer, Computers at Faculty of Computing Engineering and Automatics
languagesEnglish, French
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Github Skills (8)

parser8
xml-parser8
xml8
ini7
api5
audio5
openal-soft2
openal2

Programming languages (1)

C++

Github contributions (5)

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Pintea/tiniest-analytics

Dec 2017 - Dec 2017

Contributions:1 release, 24 commits, 24 pushes in 3 days
Contributions:7 pushes, 1 branch in 1 year 1 month
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Mihai Gosa - Co-Founder at KillHouse Games