Mihajlo Ciric is a Technical Artist based in Paris with eight years of hands-on experience bridging art and engineering for AAA game projects. He has progressed through roles at Ubisoft Paris Studio, contributing to Beyond The Good and Evil 2 and Star Wars: Outlaws before stepping into a Technical Artist role in 2024. Trained in animation, interactive technology and VFX at LISAA, he blends strong artistic fundamentals with practical pipeline tools and problem-solving for production. Mihajlo is comfortable across shader work, asset optimization and tool scripting, and has a track record of scaling junior responsibilities into lead technical contributions on major titles. Colleagues describe him as challenge-ready and pragmatic—equally focused on visual fidelity and manufacturable workflows. Based in a major European studio hub, he brings both cinematic sensibility and engineering rigor to game production.
8 years of coding experience
Brevet (GCSE), General Studies, Brevet (GCSE), General Studies at College les Saules
Sciences de l'ingénieur, Terminale, Sciences de l'ingénieur, Terminale at Lycée emile de Breteuil
Bachelor's degree, Animation, Interactive Technology, Video Graphics and Special Effects, Bachelor's degree, Animation, Interactive Technology, Video Graphics and Special Effects at LISAA - L'Institut Supérieur des Arts Appliqués.
Filière scientifique, Filière scientifique at Lycee Descartes
Contributions:23 pushes, 2 branches in 4 years 3 months
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Mihajlo Ciric - Technical Artist at Ubisoft Paris Studio