Mihajlo Ciric

Technical Artist at Ubisoft Paris Studio

Paris, Ile-de-France
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Summary

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Senior
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Top School
Mihajlo Ciric is a Technical Artist based in Paris with eight years of hands-on experience bridging art and engineering for AAA game projects. He has progressed through roles at Ubisoft Paris Studio, contributing to Beyond The Good and Evil 2 and Star Wars: Outlaws before stepping into a Technical Artist role in 2024. Trained in animation, interactive technology and VFX at LISAA, he blends strong artistic fundamentals with practical pipeline tools and problem-solving for production. Mihajlo is comfortable across shader work, asset optimization and tool scripting, and has a track record of scaling junior responsibilities into lead technical contributions on major titles. Colleagues describe him as challenge-ready and pragmatic—equally focused on visual fidelity and manufacturable workflows. Based in a major European studio hub, he brings both cinematic sensibility and engineering rigor to game production.
code8 years of coding experience
bookBrevet (GCSE), General Studies, Brevet (GCSE), General Studies at College les Saules
bookSciences de l'ingénieur, Terminale, Sciences de l'ingénieur, Terminale at Lycée emile de Breteuil
bookBachelor's degree, Animation, Interactive Technology, Video Graphics and Special Effects, Bachelor's degree, Animation, Interactive Technology, Video Graphics and Special Effects at LISAA - L'Institut Supérieur des Arts Appliqués.
bookFilière scientifique, Filière scientifique at Lycee Descartes
languagesEnglish, French, Serbian, Spanish
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Github Skills (4)

sandbox4
procedural-generation4
procedural4
webgl2

Programming languages (1)

Yacc

Github contributions (5)

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nagaoo0/SandBox

Jun 2018 - Jun 2018

Openworld sandbox, chunk loading, procedural generation
Contributions:12 commits, 4 PRs, 23 pushes in 3 days
webglproceduralsandboxprocedural-generationopenworld
nagaoo0/Voxel

Apr 2019 - Jul 2023

Contributions:23 pushes, 2 branches in 4 years 3 months
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Mihajlo Ciric - Technical Artist at Ubisoft Paris Studio