Miikka Kähkönen is a Helsinki-based game developer with 19 years of experience who blends hands-on engineering, production leadership and live-service operations to ship mobile titles from ideation to players. He has scaled teams and processes as Production Manager at Flowstate Games and led technical and data efforts as Tech Lead and Data Engineer at Dodreams, often bridging feature work with research. A University of Tampere M.Sc. in Computer Science with roots in electronics informs his pragmatic approach to data structures, algorithms and systems design. He contributes to open-source tooling—helping maintain the popular compojure-api project—demonstrating an interest in abstract problems and API ergonomics beyond games. Colleagues rely on him for steady delivery, post-launch health, and turning ambiguous design goals into measurable outcomes.
19 years of coding experience
8 years of employment as a software developer
Master of Science (M.Sc.), Computer Science, Master of Science (M.Sc.), Computer Science at Tampereen yliopisto
Electronic's mechanic, Electrical, Electronics and Communications Engineering, Electronic's mechanic, Electrical, Electronics and Communications Engineering at Lapin Ammattiopisto
Bachelor of Science (B.Sc.), Computer Science, Bachelor of Science (B.Sc.), Computer Science at Tampereen yliopisto / University of Tampere
Contributions:21 commits, 24 PRs, 34 pushes in 10 months
Contributions summary:Miikka made several contributions to the `compojure-api` repository. They updated project dependencies, bumping versions to maintain and improve the project. They also fixed source links in the HTML API documentation, improving the user experience. Additionally, the user made changes related to versioning and merged a branch, indicating involvement in release management and ongoing development efforts.
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Miikka Kähkönen - Game Developer at Lightheart Entertainment