Miikka Ylätalo is a software developer based in Hämeenlinna, Finland, with 11 years of hands-on experience building and refining back-end systems. At Triplan Oy he contributes to production software while also maintaining a long-running hobby in game modding and server administration, blending practical engineering with user-focused gameplay improvements. His open-source work on the Momentum Mod game demonstrates deep familiarity with physics, map zoning, and refactoring large codepaths to improve replay and teleport mechanics. Comfortable across core systems rather than flashy front-ends, he brings a pragmatic problem-solving approach and a curiosity for performance and game mechanics that often uncovers non-obvious stability gains.
11 years of coding experience
Ylioppilas (kaksoistutkinto), Ylioppilas (kaksoistutkinto) at Lyseon lukio, aikuislinja
Tieto- ja viestintätekniikan perustutkinto, datanomi, Information Technology, Tieto- ja viestintätekniikan perustutkinto, datanomi, Information Technology at Ammattiopisto Tavastia
Contributions:12 commits, 3 PRs, 10 pushes in 4 months
Contributions summary:Miikka primarily focused on implementing and refining map zoning functionality within the game. They introduced a new zoning method and removed a duplicate build zone, showing focus on improving game mechanics. Further contributions included optimizing the physics-related elements of the zoning system, and addressing teleporting issues to enhance replay functionality. The changes involved refactoring and improvements across the game's core systems.
Easy to setup, modular bhop/surf timer for CSS & CS:GO gameservers.
Contributions:2 PRs, 60 pushes, 9 branches in 3 years 7 months
csgobhopsurf-timercsssurf
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