Mika Molenkamp is a Senior Online Tech Programmer with nine years of experience building online systems for games, currently leading online engineering at Guerrilla in the Netherlands. Rising from junior roles to senior responsibility within the same studio, Mika has deep, practical knowledge of live services and multiplayer infrastructure. Trained in Game Programming at Breda University of Applied Sciences, he combines academic grounding with hands-on studio experience across development cycles. Colleagues know him for pragmatic problem solving and a dry sense of humor—his GitHub bio hints at a playful, resilient personality under pressure. He excels at turning complex networking and stability challenges into reliable player experiences.
10 years of coding experience
6 years of employment as a software developer
Bachelor Game Programming, Bachelor Game Programming at Breda University of Applied Sciences
The Visual Studio MI Debug Engine ("MIEngine") provides an open-source Visual Studio Debugger extension that works with MI-enabled debuggers such as gdb and lldb.
Contributions:11 pushes, 6 branches in 2 years 9 months
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