Mikael Juntti is a Frontend Architect and full-stack JavaScript developer based in Stockholm with a decade of experience crafting user-focused web applications. He combines strong TypeScript expertise across Angular, React, and Vue with backend skills in Node/Express and a designer’s attention to UX and maintainable code. Currently leading frontend architecture at Odevo while running his own consultancy, he has shipped large public-facing projects such as the rework of verksamt.se and contributed senior frontend leadership at SEB. Mikael prizes clean, readable code, automated testing with Jest and Cypress, and pragmatic UI tooling like Tailwind and Bootstrap. He brings an uncommon background in audio engineering and media technology from Luleå and KTH, which informs a thoughtful approach to product polish and interaction design.
10 years of coding experience
5 years of employment as a software developer
Kandidatexamen, ljudteknik, Kandidatexamen, ljudteknik at Luleå tekniska universitet
Civilingenjörsexamen, medieteknik, Civilingenjörsexamen, medieteknik at KTH Royal Institute of Technology
A super nintendo style platformer game. Built with game maker.
Contributions:77 commits, 24 PRs, 68 pushes in 1 year 10 months
makergamesuper-nintendoplatformernintendo-3ds
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