Mike Berlyn

Melbourne, Florida Area United States
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Summary

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Mike Berlyn is a seasoned software engineer with 14 years of experience, based in Melbourne, Florida, who excels at abstract visualization and translating complex product structures into clear team communication. He combines deep low-level and systems expertise—contributing to projects like Cosmopolitan and SQLite bindings—with practical full‑stack work on IDE tooling such as ZeroBrane Studio and wxWidgets GUI improvements. His open-source track record shows a knack for enhancing developer experience: building plugins, debuggers, and cross-platform compatibility fixes that improve productivity for other engineers. Comfortable across C, C++, and Lua ecosystems, he has a particular strength in debugging, build systems, and bridging language/runtime gaps (LuaJIT, OpenResty, Lua 5.x). A humanities BA informs his communication-first approach, making him effective at aligning engineering details with product needs. Colleagues rely on him for thoughtful, durable fixes that reduce friction across tooling and runtime boundaries.
code14 years of coding experience
bookBA, Humanities, BA, Humanities at Florida Atlantic University
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Github Skills (40)

debugging10
debug10
c-language10
integrate10
sqlite10
apidoc10
plugin-development10
ide10
databases10
cross-platform10
c1110
luajit10
integrations10
wxwidgets10
c1710

Programming languages (10)

C#C++CHaskellLuaHTMLVim scriptJupyter Notebook

Github contributions (5)

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pkulchenko/ZeroBranePackage

Mar 2014 - Aug 2022

Packages for ZeroBrane Studio (https://studio.zerobrane.com)
Role in this project:
userFull-stack Developer
Contributions:245 commits, 33 PRs, 106 pushes in 8 years 6 months
Contributions summary:Mike primarily worked on creating and integrating various plugins for the ZeroBrane Studio IDE. They implemented features like XML syntax highlighting, a color picker, a screenshot tool, and support for the Redis database. Additionally, the user contributed to the development of the document map and clone view features, enhancing the IDE's usability.
luazerobranezerobrane-studio
pkulchenko/MobDebug

Sep 2011 - Jun 2022

Remote debugger for Lua.
Role in this project:
userBack-end Developer
Contributions:2 reviews, 294 commits, 6 PRs in 10 years 10 months
Contributions summary:Mike primarily focused on debugging and improving the `mobdebug` Lua remote debugger. Their contributions involved identifying and fixing issues related to debugging processes, including code reloading, coroutine handling, and the integration with different Lua environments like LuaJIT and OpenResty. They also enhanced the debugger by adding support for additional commands such as `STACK` and `DONE`, providing more detailed information during debugging, and improving overall stability. Moreover, they updated the serializer library and improved cross-platform compatibility, particularly for systems with case-insensitive file systems.
luadefoldremote-debuggerdebuggerluajit
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Mike Berlyn