Mike Chang

Senior System Development Engineer at Amazon Game Studios

Irvine, California, United States
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Summary

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Rockstar
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Top School
Mike Chang is a Senior System Development Engineer with 15+ years of hands-on DevOps and systems engineering experience, currently focused on game and cloud infrastructure at Amazon Game Studios. He has a strong track record at AWS building resilient build-and-release pipelines, automating installers and code signing, and standing up cross-platform CI/CD for high-profile open-source projects like Open 3D Engine. Mike’s background spans hybrid and cloud migrations, DR planning, and cost-optimization initiatives across game studios and enterprise environments, having moved major infrastructures to AWS and modernized backup and messaging systems. He combines deep Windows/Linux build expertise with practical hardware and datacenter know-how gained from large-scale migrations and on-prem redesigns. Based in Irvine, CA, he brings a pragmatic, reliability-first approach and a knack for turning legacy processes into automated, auditable workflows.
code5 years of coding experience
job16 years of employment as a software developer
bookCal Poly Pomona
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Github Skills (15)

cmake10
devops10
cicd10
build-automation10
windows-installer9
linux9
python8
cloud-services7
bash7
cloud-infrastructure7
3d-engine5
game-development5
game-engine5
3d-graphics5
graphics-engine5

Programming languages (9)

ShellC++CBatchfileCMakeJavaScriptHTMLRoff

Github contributions (5)

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o3de/o3de

Mar 2021 - Jan 2023

Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
Role in this project:
userDevOps Engineer & Build & Release Engineer
Contributions:10 releases, 419 reviews, 68 commits in 1 year 10 months
Contributions summary:Mike primarily contributed to build and release infrastructure, focusing on automation and deployment processes for the Open 3D Engine. Their commits include setting up and modifying Windows installer jobs, implementing code signing for executables and installers, and automating the generation of license files and manifests. They also worked on setting up the build environment on Ubuntu and Mac build nodes, integrating NTP sync, updating CMake versions, and adding ROS2 packages.
c-plus-plusmulti-platformcommercialworldshalo
Contributions:295 PRs, 380 pushes, 34 branches in 2 years 9 months
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Mike Chang - Senior System Development Engineer at Amazon Game Studios