Mike Chow

Senior Java Developer at SRT Marine Systems plc

High Wycombe, England, United Kingdom
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Summary

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Rockstar
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Top School
Mike Chow is a Senior Java Developer with nine years of professional experience building high-availability, low-latency banking and streaming systems across cloud and on-prem environments. He has led core banking platform design and support, implemented compliance and reporting solutions at major banks, and recently delivered Kafka-based streaming and GKE infrastructure as code using Terraform. Comfortable across the full stack of enterprise Java, middleware and DevOps pipelines, he pairs hands-on optimisation (DB tuning, JVM/AIX/WAS environments) with platform-level automation and CI/CD. An active contributor to Unity's popular PostProcessing repository, he has applied graphics and XR rendering expertise—optimising shaders and stereo rendering pipelines—which reveals a rarer blend of systems and graphics experience for a backend-focused engineer. Based in High Wycombe, he brings a pragmatic, operational mindset to reliability and performance challenges in financial and cloud-native systems.
code9 years of coding experience
job16 years of employment as a software developer
bookBachelor's Degree, Computer Science, First Class Honours, Bachelor's Degree, Computer Science, First Class Honours at City University of Hong Kong
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Github Skills (7)

csharp10
shader10
openxr10
post-processing10
dotnet-core10
unity3d10
buffer9

Programming languages (3)

C#C++HTML

Github contributions (5)

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Post Processing Stack
Role in this project:
userFull-stack Developer
Contributions:22 commits, 8 PRs, 5 pushes in 1 year 11 months
Contributions summary:Mike primarily focused on enhancing the XR interface within the post-processing stack for Unity. Their work involved modifying core rendering layers and shaders to support single-pass instancing and double-wide rendering modes for VR applications. They implemented changes to handle stereo rendering, including modifications to command buffers and temporary render targets, with the goal of optimizing the visual effects pipeline for XR platforms. The contributions also included adapting the code to handle different rendering modes and address potential issues related to temporal anti-aliasing and ambient occlusion in VR environments.
postgresqlpost-processingunity
mikesfbay/advogltests

Mar 2017 - Oct 2018

Contributions:2 PRs, 1 push, 3 branches in 1 year 7 months
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Mike Chow - Senior Java Developer at SRT Marine Systems plc