Mike Durand

Software Engineer at Meta

Redmond, Washington, United States
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Summary

🤩
Rockstar
🎓
Top School
Mike Durand is a seasoned software engineer and engineering leader with over two decades of experience and deep expertise in C/C++, Java, C#, and JavaScript, particularly in games, VR/AR, and mobile platforms. He has led and built teams at Unity and Meta, architecting cross-platform XR tooling and developer experiences for devices from mobile AR to next-gen AR glasses. His career spans high-impact roles at Valve (game and Steam ecosystem engineering), Unity (XR SDK and Apple/Google partnerships), and Meta (Quest tooling and Avatars DX), showing a rare blend of hands-on systems work and product-focused leadership. Comfortable as an individual contributor or manager, he’s shipped embedded systems, SDKs, platform integrations, and consumer apps across startups and large companies. Based in Redmond, he brings a pragmatic, partner-oriented approach to platform integration and developer tooling that consistently turns device capabilities into usable cross-platform APIs.
code8 years of coding experience
job29 years of employment as a software developer
bookBachelor of Science (BS), Electrical and Electronics Engineering, Bachelor of Science (BS), Electrical and Electronics Engineering at University of Louisiana at Lafayette
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Github Skills (21)

foundation10
unity3d10
wavefront7
obj7
texture6
file-format6
fbx5
collada5
3d-models5
volume-rendering4
command-line-tool4
3d3
android3
ios3
gltf3

Programming languages (2)

C#C++

Github contributions (5)

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Contributions:6 PRs, 10 pushes, 1 branch in 1 month
arcorepackage-managerarcore-unityunityunity3d
Example content for Unity projects based on AR Foundation
Contributions:4 PRs, 10 pushes, 10 branches in 2 years 6 months
unity3dunityar-foundationfoundation
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Mike Durand - Software Engineer at Meta