Mike Richmond is a seasoned CTO and principal software engineer with 12 years building games and real-time cloud systems, currently leading technology at Metamoki. He combines deep Unity and game-development expertise with full-stack backend skills—Node.js/serverless, Redis, MySQL, PHP, Ruby and Java—to deliver scalable analytics and live features. His career spans founding a social game studio and contributing to early FarmVille launches, plus building real-time messaging and analytics platforms for high-traffic social titles. Comfortable shifting between hands-on engine work (custom isometric 3D, pathfinding) and infrastructure (AWS, automated build/deploy), he thrives on turning game mechanics into reliable production systems. Based in the Greater Cumberland Area, he pairs startup grit with operational rigor and a long track record of shipping live multiplayer experiences.
12 years of coding experience
6 years of employment as a software developer
Computer Science, Computer Science at Virginia Tech
Contributions:5 commits, 2 PRs, 2 pushes in 3 years 3 months
apidotnetclient-librarywebsocketcsharp
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