Mike Voorhees

Staff Software Engineer at Unity

Pennsylvania, United States
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Summary

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Mike Voorhees is a Staff Software Engineer with over a decade of experience building large-scale, cross-platform systems and developer tooling, currently advancing Unity’s .NET AOT compiler and virtual machine. He blends pragmatic functional programming and TDD with deep C#/.NET and Python expertise, routinely producing well-tested, reusable components for distributed agile teams. Mike is an active contributor to high-profile open-source projects like the .NET runtime and Mono Linker, where his work improved linker robustness, test coverage, and multi-stage module loading. His background includes driving cloud and cluster capabilities at ANSYS and leading co-op recruitment and mentoring, demonstrating both technical leadership and team-building chops. Based in Pennsylvania, he brings a steady focus on code quality and subtle design improvements that prevent runtime failures in complex, cross-platform environments.
code10 years of coding experience
job17 years of employment as a software developer
bookBS, Computer Science, BS, Computer Science at Ohio University
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Github Skills (20)

debugging10
debug10
net10
cil10
dotnet10
cecil10
standard-library10
asp-net10
dotnet-core10
c-library10
common-library10
csharp10
test-automation10
netframework9
roslyn9

Programming languages (4)

C#PerlHTMLF#

Github contributions (5)

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dotnet/linker

Feb 2017 - Aug 2022

Role in this project:
userBack-end Developer
Contributions:15 reviews, 266 commits, 295 PRs in 5 years 6 months
Contributions summary:Mike primarily focused on fixing line ending issues and improving code formatting within the .NET Linker project. Their work involved adding and modifying `.gitattributes` files to ensure consistent line endings (LF) across various C# files. Additionally, the user made several code adjustments to address compiler warnings, remove unused variables, and correct method signatures, contributing to overall code quality and maintainability. This user also implemented enhancements to improve error messages.
dotnet/runtime

Nov 2016 - Aug 2022

.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.
Role in this project:
userBack-end Developer / Test Automation Engineer
Contributions:20 reviews, 268 commits, 31 PRs in 5 years 9 months
Contributions summary:Mike's contributions primarily involved the .NET runtime, specifically focusing on the Mono Linker project. Their work included implementing attribute tests that use params, addressing issues with type forwarding tests, and correcting test failures on Windows. They also made improvements to the linker's behavior, such as handling types with interfaces added later and preventing crashes on unresolved assemblies. The user's commits also included refactoring and fixing existing tests to ensure they function correctly, demonstrating a commitment to code quality and testing.
dotnetruntimelinuxcsharpxamarin
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Mike Voorhees - Staff Software Engineer at Unity