Mikhail Khvoinitsky is a seasoned software engineer based in Vilnius with over a decade of experience building and automating backend tools and services for large-scale game operations. At Wargaming he has progressed from production support to developing CI/CD pipelines, cluster lifecycle tooling, release automation, and internal web services while mentoring junior engineers. A Linux enthusiast and FOSS advocate, he combines pragmatic incident-response experience with a focus on automation to reduce toil and improve reliability. Outside work he pursues science interests and is the proud owner of three cats, a detail that hints at patience and a knack for managing complex, persistent systems.
Template engine for (currently) Jira and Email. Uses yaml and jinja2. It helps you create multiple (possibly cross-liked) jira issues and emails from a template.
Contributions:29 releases, 27 commits, 3 PRs in 3 years 5 months
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Mikhail Khvoinitsky - Software Engineer at Wargaming